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Thread Statistics | Show CCP posts - 1 post(s) |

Matah Hari
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Posted - 2010.07.06 03:49:00 -
[1]
Originally by: Xenuria Honestly who uses 3ds?
I do 
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Matah Hari
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Posted - 2011.06.14 06:16:00 -
[2]
Hey guys! With all these Dust trailers showing Moros(es?) doing their orbital strikes and whatnot I was very eager to try to render a Moros in 3dsMax. Unfortunately (I don't know if this happens to other people) every time I try to open the Moros model in Tri-Exporter it crashes on me!
Anyway, I was wondering if someone was actually able to export this model at all, and if so would you be so kind as to post the obj. model and the folder with the DDS files for me please. I would be very grateful. |

Matah Hari
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Posted - 2011.06.16 06:48:00 -
[3]
Originally by: Snaggle Pu55 Hello forums
I'm currently creating a Eve Fan Trailer in Unreal UDK.
Thought Id share some progress im having with getting Characters and Ships into Unreal UDK from Eve.
Character WIP
Ive also created a Wip tutorial for Ships,
Ships Tut
I plan to make one for the characters as well, but be warned its rather more complicated.
I'll continue posting progress as it develops.

My man, I literally drooled when I saw those characters in UDK... the quality is impressive! I would love to know more about your project and how you imported the character models into UDK so well.
@AK Thank you so much for the model! here is what I accomplished today with it, the reflections are a bit messed up but I'm getting close to the look I'm going for. Now if only I could find the model/texture for those large turrets. I've searched around in tri exporter but I can't really find a good turret model. |

Matah Hari
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Posted - 2011.06.19 14:34:00 -
[4]
Originally by: DarkStar1128 We just got a new 3-d printer at work and I'd like to test it out with some eve ship models however, I seem to be having the same issues as a few people on here and can't get TriExporter to run without immediately crashing.
Can anyone upload the model files for a hurricane, myrmidon, and naglfar? I have the tempest files from sifting through this thread and plan to print it soon. We also have photoshop so any files related to editing would be helpful as well (Just got it and want to try some 3-d editing, I've already played with blender some).
I'll post pics up after they're printed (shooting in a petition to see if ccp is cool with me printing them as I plan on keeping them for myself and not selling)
Also does anyone know the work around to get TriExporter running? I've tried it on both windows xp boxes (32 bit) and windows 7 (64 bit).
All I can say is maybe try erasing it completely (this includes the registry entry with regedit) and install a fresh copy of 2009 from evefiles. Tri Exporter works fine for me on windows 7 64 bit. Also maybe try changing the compatibility mode.
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Matah Hari
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Posted - 2011.07.06 22:13:00 -
[5]
Hey guys, I'm having problems applying the material for the new Maller model in 3DS MAX. The process I've been using with the other ships doesn't work for this one. I've been trying to fit it manually, messing with the tiling and rotation, but so far I got nothing. Any ideas? |
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